MyPlate Won The People's Voice Webby Award For Best Mobile Design

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For the official photo and traditional Webby five-word speech, we brought several large french baguettes as props. The speech we came up with was: "This app is gluten-free!" We put a french baguette into the trophy as a fun prop and as a play on the concept that carbs are not (always) the enemy (for everyone). The awards ceremony took place on Monday, May 14 at Cipriani on Wall St. in New York City. The team and I are incredibly grateful for MyPlate's 2018 Webby Award win, especially because this honor came from votes from our readers and app users. Thank you for being a part of our success. We think you're great and we're committed to your success! More than 10 million Americans have downloaded MyPlate for iOS and Android, and our users have lost more than 41 million total pounds, 100 times the weight of the Statue of Liberty. According to Claire Graves, executive director of the Webby Awards: "This is an unparalleled honor and a remarkable achievement." With over 13,000 sites and apps submitted for consideration from all 50 U.S. —and 3 million votes cast by 700,000 people in the Webby People’s Voice Awards—the 22nd Annual Webby Awards is the biggest in history. Thank you for your ongoing readership and for choosing to live your happiest and strongest life. We're with you all the way! In addition to LIVESTRONG, her writing has appeared in Entrepreneur, Fortune and MyDomaine.

Its cross platform, covering iOS, Android and Kindle, and has a strong focus on good-looking games with various media and easy monetisation. Corona does not have a visual scripting tool, so it is best for people who have some experience in coding, though being based on Lua, it is very easy for a developer to pick the language up. Cons: Some key add-ons have to be paid for, limited plug-ins. 79/month for basic plan. Still think these may be a little above your level, Finally, these editors are for people who aren’t looking to make a best seller - they just want to get their hands dirty, make their first game and see what it’s like. Gideros Mobile recently became a free engine, and being open source means it is highly customisable and efficient. OpenGL, it makes your apps run at native speeds on devices, and while the IDE has everything you need to develop out-the-box (texture packer, font creator), there is also a large market of third-party plugins. Also features a very active and friendly community on its forums.

Fusion 2.5 is a great visual scripting tool to start working on simple 2D games, and particularly apt for side-scrolling shooters and point-and-click games. Its modular price plan mean you can pay for either Android or iOS exports, as well as choosing between the basic and “developer” versions: the developer version adds a number of monetization features like integration with admob and in-app purchases. Price: Euro 79.66 for the maker, plus more for exporting tools. 001 Game Creator was released back in 2006 before being relaunched to Steam in 2015 and offers both graphical scripting, for users with no coding background, and text scripting for those with some coding experience. Supports Android, iOS and Windows too. Engine 001 now also supports 3D, but its strength is in retro-looking games. It’s also relatively cheap compared to some of the other makers on this list, costing £45. Pros: Good intro to game programming.

Cons: Some language characters (Japanese and Russian) are not supported. App Salute Creator is a game building platform from Ukraine-based developer Absolutist. AppSalute uses a simple drag-and-drop interface and seems like a good fit for basic games, like hidden object, match 3, and other puzzle genres, but may not cope to well with more complex projects. Only problem is… when we downloaded the software we couldn’t get the menus displaying in English and therefore couldn’t view pricing details. Pros: Very simple to use. Example Game: Time Gap, Secret Europe. GameSalad, a very intuitive platform, uses a clear drag-and-drop interface to build games and is often a “gateway” to learn game creation concepts. It covers all major platforms (including the Kindle) without any extra coding, however it does not feature 3d support. 100 games in the App Store, with 3 number ones. 17/month for basic plan. Stencyl is a cross-platform game engine suited for complete beginners. It only supports tile-based 2D games and while it starts off free for web publishing, it has additional pricing plans if you want to publish in Android. This effectively means you can have a free trial to test its drag-and-drop interface and multiple tools before deciding to export to another platform. As Stencyl itself puts it, it features a “high level Lego block” style of development, but the engine also gives you the chance to change the code behind the visuals. 99/year for Basic plan. A relative newcomer to the market, the UK-based PlayIR launched last year and focuses on multiplayer 3D games. The interface looks very simple and works on a drag and drop basis, with pre-made character models and animations. PlayIR also features real-time updates, multi-platform editing and collaborative editing. Pros: Large asset servers backing up the platform. We know, we know: you can’t wait to make that game a reality now.